Difference between revisions of "Dwarfworld Sylphs"

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m (Dwarfworld Slyphs moved to Dwarfworld Sylphs: Incorrectly named it sly instead of syl)
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The world created by the felùndin is split up into several elements, every one being ruled by a race of ghosts. Most are peaceful, however the ghosts of the wind, commonly known as sylphs, are - against any expectancies - an aggressive folk. Some people say, that they used to be the messengers of the felùndin, however the same people also insure, that sylphs are nearly lucid when the sun is out, which is supposed to show, that they don't have souls, which were taken from them after betraying the felùndin.
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''The world created by the felùndin is split up into several elements, every one being ruled by a race of ghosts. Most are peaceful, however the ghosts of the wind, commonly known as sylphs, are - against any expectancies - an aggressive folk. Some people say, that they used to be the messengers of the felùndin, however the same people also insure, that sylphs are nearly lucid when the sun is out, which is supposed to show, that they don't have souls, which were taken from them after betraying the felùndin.''
  
 
[[Category:Creatures]]
 
[[Category:Creatures]]
 
[[Category:Index]]
 
[[Category:Index]]

Latest revision as of 19:35, 13 July 2013


Sylphs
Sylphs
Values
Attack: 5
Defense: 5
Life Force: 36
Speed: 4 tpa
Points: 1
No Strengths
No Weaknesses
Creature is not convertible


The world created by the felùndin is split up into several elements, every one being ruled by a race of ghosts. Most are peaceful, however the ghosts of the wind, commonly known as sylphs, are - against any expectancies - an aggressive folk. Some people say, that they used to be the messengers of the felùndin, however the same people also insure, that sylphs are nearly lucid when the sun is out, which is supposed to show, that they don't have souls, which were taken from them after betraying the felùndin.