Difference between revisions of "TGCworld Sentinels 2"
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Latest revision as of 19:17, 28 September 2013
Attacking Sentinels
Attacking sentinels will not earn your hero experience for killed sentinel creatures. Only your own casualties will give some experience.
To slay sentinels of level 2, a minimum of 250-400 Goblins (or creatures of equivalent strength) is required. To keep casualties as low as possible, attack with 1000 or more.
Scenario | AP Needed |
---|---|
Kill All Horde | 1,500 |
One Round | 1,050 |
Two Rounds | 525 |
Three Rounds | 350 |
Four Rounds | 263 |
You will need up to 40 Unicorn Carts to carry the loot.
Defending Sentinels
To defend a sentinel, move a hero to its valley and set his defense status to "Valley defense". Setting the defense status to "Area defense" will not defend sentinels as they do not count as allied units.
Example Sentinel
Other Sentinels level 2 may be stronger or weaker. Accordingly, they leave more or less loot for you.
Name | Count (ca.) |
Attack (total) |
Defence (total) |
Life Force (total) | |
---|---|---|---|---|---|
Gnomes | 8 | 24 | 24 | 160 | |
Will-O'-Wisps | 2 | 6 | 6 | 48 | |
Skraelings | 4 | 16 | 16 | 112 | |
Wart Venom Rats | 5 | 20 | 20 | 160 | |
Sylphs | 3 | 15 | 15 | 108 | |
Midgard Snakes | 9 | 45 | 45 | 360 | |
Nymphs | 3 | 18 | 18 | 132 | |
Climbin Plants | 7 | 49 | 49 | 336 | |
Total | 193 | 193 | 1,416 | ||
Resources | Herb Essences | Crystal Splinters | Power Stones | Gold Resin | |
12.278 | 9.391 | 4.926 | 12.768 |